During my exchange year at Korea University, I built a matchmaking system, and learned a lot about rust networking, data and states management, and the challenges of building a real-time system.
Building a Matchmaking System
During my exchange year at Korea University, I built a matchmaking system, and learned a lot about rust networking, data and states management, and the challenges of building a real-time system.
Building a complete 2D RPG in pure C and CSFML. An analysis of the custom physics, data-driven combat, and architectural structure required for a first-year Epitech project.